AI Insights · Timothy · October 2022
Top 5 Platformer Games in UAE for Q3 2022: Performance Overview
Discover the performance trends of the top 5 platformer games in the UAE for Q3 2022, including weekly downloads, revenue, and active users.
Performance of Top 5 Platformer Games in UAE for Q3 2022
In the third quarter of 2022, the top platformer games in the United Arab Emirates showcased interesting trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look at how these games performed on a unified platform, combining both iOS and Android statistics.
Subway Surfers
From Sybo Games ApS, this game saw weekly downloads peaking at 28K in the first week of August, before experiencing a gradual decline to around 16K by the end of September. Weekly revenue showed variability with a high of approximately $2.9K in mid-July and a low of around $900 in late September. Active users fluctuated, starting at over 351K in late June and ending at about 310K in late September.
Stumble Guys
Scopely, Inc.'s popular game experienced a steady increase in weekly revenue, peaking at around $15.4K in late August. Downloads saw a downward trend from 20K at the start of the quarter to under 10K by the end of September. Active users were relatively stable, starting at 50K in late June and maintaining around 72K by the end of the quarter.
Coffee Stack
Published by Rollic Games, this game had notable peaks in weekly downloads, reaching 26K in mid-September. Revenue, though lower, showed a slight increase from $11 in mid-August to $26 in early September. Active users saw significant growth, starting at 3.7K in late June and peaking at 42K in late August, before settling around 28K by the end of September.
Tall Man Run
This game from SUPERSONIC STUDIOS LTD showed modest revenue figures, peaking at $41 in the first week of August. Downloads started strong at 10K in late June but gradually declined to about 6K by the end of September. Active users followed a similar trend, starting at 38K and decreasing to around 26K by late September.
Going Balls
Also from SUPERSONIC STUDIOS LTD, this game had consistent active users, hovering around 48K to 51K throughout the quarter. Downloads peaked at 9.1K in late August and saw minor fluctuations, ending at 7.5K in late September. Revenue remained relatively low, with the highest being $58 in late July.
For more detailed insights and data on app performance, visit Sensor Tower.